FREELY AVAILABLE
ESCORTS
ESCORTS ARE VITAL FOR DOE
With all the (SFB-style) fighers available in DOE,
I've found that escorts are going to be absolutely essential for all
navies.
We all know that escorts in the past have created lots of controversy and
most of us remember why. I've no desire to go back to THAT flame!
But what to do? I'm sticking to my plans to take as many rules
server-side
rather than player-side as possible, so I've taken a different approach than
building a complex set of CnC rules. Rather than restrict access to
escorts based upon flagship and rank, I've expanded access to everyone.
I have also added several escorts to every hull class of all three
fleets.
I WANT AS FEW PLAYER-SIDE RULES AS
POSSIBLE
The key to my solution were the Gorn and Romulan escorts. Who wants
to fly a Gorn and Romulan escorts as a solo ship? No one with any
sense!
Taldren's incomplete coding of the Plasma-D weapons system means that Gorn
and Romulan escorts trade off most (if not all) of their heavy firepower to
gain escort abilities. The key to solving the escort "problem" was making
Federation escorts work with the same philosophy as the other two fleets.
Thus, all Escort Ship G-racks have been converted to full defensive
loads. In SFB, the G-rack was a single, dual-use missile system that
usually carried two reloads of offensive drones and a single reload of
defensive
drones. If you expected a lot of defensive work, you could alter this
ratio. Whatever your ratio, however, you always had to work in
*either* offensive or defensive mode for an entire turn. Taldren eased
their modeling by giving Fed and Klingon ships with G-racks two weapons systems
instead of one, and thus allowed G-rack ships to perform both funcitons
simultaneously.
Taldren's offensive system came with two reloads and their defensive one with
a single reload. I've merged these back into a single system (as in
SFB) with a full three defensive loads.
Note again, this is for Escorts Only! So don't get your panties
in a knot over the rest of the Fed fleet.
The other change I have made for escorts is deleting things like the
Federation
NEC (which served on the Fed/Klink border) and instead introducing escorts
like the Federation NER, which was the same ship refitted to serve on the
Romulan border.
ALL'S FAIR IN LOVE AND CHEESE
Now everyone's escorts operate the same, and they are freely available
at all times. They will be very good at their intended purpose and will
be generally poor at any other.
THE ESCORT (NON) RULES:
- If you want escorts, buy as many as you can find! No
restriction.
- If you lose your capital ship, don't worry about it! There
is no longer any need for a rule that requires you to stay off the front until
you are back in a real warship. Any "cheese" arguements have been
pre-empted.
Feel free to fly as wingman for any friends who need an escort, or do whatever
else you like.
THE SOLE CnC RULE
Experimentation with this philosophy over the weekend gave results I
was pleased with. It did, however, lead me to the one CnC rule which
will be in force during Day of the Eagle. With SFB-style fighters,
I feel the following rule is needed: No player may have more than one
carrier of any kind within their fleet.
WHAT IS A CARRIER?
A carrier is any ship capable of carrying fighters, and on the Eastern
Front this designation should cause no confusion. While drogues are
puchased in the fighter interface, they are NOT fighters and do not make their
ships carriers. What is a carrier and what is not should be as complicated
as a brick, but feel free to toss bricks my way if you are ever feeling
confused.
;)
There. Now, back to my flameproof bunker.
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Last Updated 3/21/2003